Adafruit

Adafruit

Adafruit Industries is a renowned open-source hardware company that provides innovative electronics and educational resources to empower makers, inventors, and engineers. Founded in 2005 by Limor Fried, Adafruit has become a prominent figure in the maker community, offering a wide range of products including development boards, sensors, components, and tools. Emphasizing open-source values, Adafruit promotes collaboration and knowledge-sharing through its extensive collection of tutorials, guides, and project ideas. The company's commitment to education is evident through its Circuit Playground platform, which aims to teach electronics in a fun and accessible manner. Adafruit's dedication to diversity and inclusion is reflected in its efforts to support and promote women in STEM fields. With a focus on quality, creativity, and community, Adafruit continues to inspire and enable individuals to explore and create within the realms of electronics and technology.

Books, Media

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4360
THE ART OF ELECTRONICS X CHAPTER
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The Art of Electronics: The X Chapters
Paul Horowitz, Winfield Hill
Cambridge University Press
978-1-108-49994-1
1978
GETTING STARTED WITH BT LE BOOK
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Getting Started with Bluetooth Low Energy
Kevin Townsend, Carles Cufí, Akiba, Robert Davidson
Ktown
978-1-491-94951-1
2560
BUILD-IT-YOURSELF SCIENCE LAB
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PCB Symbol, Footprint & 3D Model
U1V11
Non-Isolated PoL Module
2603
EXPLORING ARDUINO: TOOLS & TECH
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Exploring Arduino
Jeremy Blum
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1745
ADVENTURES IN RASPBERRY PI BOOK
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Adventures in Raspberry Pi (2nd Edition)
Carrie Anne Philbin
WILEY
978-1-119-04602-8
3754
THE 3D PRINTING HANDBOOK - BY 3D
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The 3D Printing Handbook
Ben Redwood, Filemon Schöffer, Brian Garret
3D Hubs
978-9082748505
1942
BOOK LEARNING PYTHON RASPB PI
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Learning Python® with Raspberry Pi®
Alex Bradbury, Ben Everard
John Wiley & Sons Inc
978-1-118-71705-9
5586
ELECTRONICS NOTEBOOK FROM MONK M
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Electronics Notebook
Simon Monk
Monk Makes Press
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2356
ART OF ELECTRONICS 3RD EDITION
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The Art of Electronics (3rd Edition)
Paul Horowitz, Winfield Hill
Cambridge University Press
978-0-512-80926-9
4362
BOTS! BY KATHY CECERI - BOOK AND
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Bots! Robotics Engineering
Kathy Ceceri
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5320
PROGRAMMING THE PICO: LEARN CODI
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Programming the Pico Learn Coding and Electronics with The Raspberry Pi Pico
Simon Monk
Monk Makes Press
979-8-464-88217-1
1161
PYTHON FOR KIDS
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Python for Kids
Jason Briggs
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978-1-59327-407-8
1838
GETTING STARTED WITH TRINKET
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Make:Getting Started With Adafruit Trinket
Mike Barela
Maker Media, Inc.
978-1-4571-8594-6
517
GETTING STARTED IN ELECTRONICS
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Instrumentation
3944
GETTING STARTED WITH ADAFRUIT CI
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1839
GETTING STARTED WITH FLORA
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Make:Getting Started With Adafruit FLORA
Becky Stern, Tyler Cooper
Maker Media, Inc.
978-1-4571-8322-5
1089
PROGRAMMING THE RASPBERRY PI
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Programming the Raspberry Pi (2nd Edition)
Simon Monk
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978-1-25-958740-5
4024
CIRCUITPYTHON FOR BEGINNERS BOOK
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CircuitPython
Ruri Tobari
Mitsuharu Aoyama
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2374
POCKET REF BOOK 4TH EDITION
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Pocket Ref (4th Edition)
Thomas J. Glover
Sequoia
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3834
LOVE TO CODE: VOLUME 1
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MAKE: Love to Code Volume 1
Jie Qi
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About  Books, Media

Books and media are valuable resources that come in various formats, including physical copies in the form of paper books or audio versions on compact discs. These formats are designed to facilitate the transfer of information and provide users with a comprehensive understanding of the content, allowing them to build a well-informed knowledge base. Paper books have long been a traditional medium for storing and sharing information. They consist of printed pages bound together, offering a tangible reading experience. Books cover a wide range of subjects, from fiction and literature to non-fiction, including educational materials, reference books, and textbooks. They serve as a reliable source of information and allow readers to immerse themselves in the content at their own pace. Audio compact discs (CDs) are another format commonly used for delivering content. These discs store audio recordings, making it convenient for users to listen and absorb information while on the go. Audio versions of books, lectures, and other educational materials are often available in CD format, providing an accessible and engaging alternative to traditional reading. Both paper books and audio CDs play a vital role in knowledge acquisition by presenting information in a structured and organized manner. They offer explanations, insights, and analysis on various topics, allowing users to expand their understanding and gain new perspectives. These resources are particularly valuable for self-study, research, and educational purposes. In summary, books and media serve as effective tools for transferring knowledge to users. Whether through the tactile experience of reading paper books or the convenience of listening to audio CDs, these formats enable individuals to access and comprehend information, fostering personal growth and intellectual development.